Projects

Self-play, other-play, and MATE agents in the card game: MATE agents converge on the same card through mutual attention

Mutual Attention for zero-shot TEaming

Collaborative AI Lab @ University of Stuttgart

Mar 2026 – Aug 2026

Investigating how joint attention can support zero-shot coordination in cooperative multi-agent RL.

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Gaze Trajectory Analysis in Preterm Infants

MMTLab @ UniBS · VIPPSTAR Project

Mar 2025 – Aug 2026

Developed an eye contact detection approach during naturalistic caregiver–infant interactions and assessed its accuracy.

HRI Playground MuJoCo humanoid

Human-Robot Interaction Playground

Sorbonne University

Dec 2025

Benchmarked imitation learning algorithms (BC, DAgger, DAgger with replay buffer) on MuJoCo locomotion tasks.

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AI-Orchestrator

ISSA PULIRE Hackathon · 1st Place

May 2025

Real-time platform using computer vision, demand forecasting and automatic task allocation to optimize cleaning operations.

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Downhill Event Detection

University of Brescia

Oct 2024 – Jan 2025

Developed a system to detect jumps, left/right turns in downhill mountain biking using high-frequency IMU and fork sensor data.

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ML for Anesthesia Control

University of Brescia · ACTIVA Project

2024

Developed DL models to optimize anesthesia control systems by predicting patient's level of consciousness.